Difference between revisions of "NRTDRV MAN EN NRTDRVINI"

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(CommandLineNRD)
(EveryTransfer)
(Tags: Mobile edit, Mobile web edit)
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===EveryTransfer===
 
===EveryTransfer===
  
シリアル通信時に毎回システムを転送するかどうか (0=しない、1=する)
+
Transfers the system when every time serial port connected (0=No, 1=Yes)
  
 
===OPMRewriterWarning===
 
===OPMRewriterWarning===

Revision as of 11:44, 25 July 2018

About NRTDRV.ini

Compiler setting are selected from menu bar and can be written directly in NRTDRV.ini. (Edit is not valid during running compiler). These keys below are available.

WindowPosX

X coordinates

WindowPosY

Y coordinates

StartLine

Select the first line number in error messages etc 0 or 1.

CountViewer

Select to display the countviewer after compile (0=no, 1=yes).

hootUse

Select hoot to play music data (0=no, 1=yes).

hootReboot

Select to restart hoot windo when compile starts (0=no, 1=yes).

hootclient

Select to use hootclient to generate sound code when starts playing (0=no, 1=yes).

hootBootWait

Set wait time from starting hoot to generate sound code to start playing. (1 - 500 wait value, unit is msec and default is 100).

nrdplayUse

Select to use nrdplay to play music data. (0=no, 1=yes).

ASLUse

Select to use ASLPLAY(CLI) to play music data. (0=no, 1=yes).

ASLOption

Options for ASLPLAY command line.

MDPlayerUse

Select to use MDPlayer to play music data. (0=no, 1=yes).

MDPlayerPath

Full path of MDPlayer.exe.

SaveNLG

Select to wtite NLG file while playing with ASLPLAY. (0=no, 1=yes).

SaveNLG

Select to wtite S98 file while playing with ASLPLAY. (0=no, 1=yes).

SaveZIP

Select to save ZIP file after compile. (0=no, 1=yes).

SaveNRD

Select to save NRD file after compile. (0=no, 1=yes).

UseX1HSS

Select to do hi-speed serial communication to real X1. (0=no, 1=yes).

UseX1term

Select to execute x1term.exe file after compile. (0=no, 1=yes)

COMPort

Select COM port number to be used by x1term.exe.

EveryTransfer

Transfers the system when every time serial port connected (0=No, 1=Yes)

OPMRewriterWarning

OPM音色レジスタ編集ツール起動時に警告ダイア ログを表示するかどうか(0=しない、1=する)


StartCompile

MMLファイル選択後すぐにMMLコンパイルを開始 するかどうか(0=しない、1=する)

OpenMMLFile

関連付けされているアプリケーションやメモ帳で MMLファイルを開くかどうか(0=開かない、1=関 連付けされているアプリケーションで開く、2=メ モ帳で開く)

ReopenMMLFile

起動時にMMLファイルを開くかどうか(0=開かな い、1=開く)

ReopenMMLFileName

起動時に開くMMLファイル(フルパス指定)

Progress

コンパイル中に進捗状況を表示するかどうか(0= しない、1=する)

Visualize

Select to use playing monitor in NRTDRV.Sys. (0=no, 1=yes).

OPMEditor

Select to use tone editor for OPM in NRTDRV.Sys. (0=no, 1=yes).

ErrorMessage

Select how to display messages when compile error occurs. (0=display on window with BEEP, 1=display on window without BEEP, 2=display on dialog)

ClipboardSearch

Watch clipboard contents and copy into search box (0=No, 1=Yes)

ClipboardDialog

Watch clipboard contents and show explanation dialogue (0=No, 1=Yes)

CommandLine

Contents of command line.

CommandLineUse

Execute command line when playing music data (0=No, 1=Yes)

CommandLineNRD

Add full path of NRD file when executing command line (0=No, 1=Yes)

SiteURL

Set URL when opens NRTDRV support site / online search function

These keys are loaded when compiler starts, so when you edit this, close compiler once. If you edit this when compiler runs, new values are not loaded and overwritten with old values when compiler ends.